Enter a launch date and get a dated schedule — assets to prepare in the two weeks before, the day-by-day sequence for launch week, and the four weeks after when the halo fades and the real work starts. Everything is output as dates, not as vague phases.
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Launch date: 2026-10-20 · TikTok + Instagram
T-14: start posting build updates and record four app sessions. T-7: assets complete — 9:16 demo clip, four captioned screenshots, one-paragraph description. Launch day: X/Threads announcement, owned channels, first TikTok. T+3: community posts. T+7: honest retrospective. T+8 onward: resume one post a day.
Launch date: 2026-11-05 · TikTok only
Compressed plan: T-10 documentation of the problem, T-5 asset sprint, launch-day slideshow plus screen recording, T+2 first build retrospective, then the four-week cadence plan with weekly themes.
Two to three weeks of social posting before launch, plus one preparation session to produce the launch-week assets. Starting on launch day means producing content during the week you have the least time.
A 9:16 demo clip, four screenshots with captions, a one-paragraph description, and a short founder note. Press, communities, and directories all ask for the same four things, so producing them once covers every channel.
An announcement on the platform where your technical audience is, the same to your owned channels, and one short-form post — not all five networks copied at once. Space the rest across the week.
The halo fades within about two weeks, and the accounts that keep growing are the ones that keep a fixed cadence afterward. The plan includes four weeks of post-launch slots so the drop-off doesn't happen by default.
Appsurge does this continuously — niche research, a generated weekly plan, an approval queue, and publishing through the official APIs for TikTok, Instagram, YouTube, X, and Threads.
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